We will say after spending many hours building our own projects in our dimensions that there must be a simpler way. The standard edit mode works but it is a bit challenging and time consuming to use. You’ve been there. You spend end less hours rotating and tweaking an object for placement and you find the sweet spot and it fits perfect. Smile on your face and proud of your accomplishment of a well placed plank. Then you come to the realization that you only have 399 more planks to go to complete your project. Well we may have the solution for you and hundreds of other in the same predicament. There is at this point as far as we know not a single method to make the task a whole lot easier. However, there is a addon that in combination with the Edit Mode will make things go a lot better.
The addon we use is Dimension ToolBox. We find it to be very helpful in placing objects and duplicating the placement of an object. It is pretty straight forward on operation and you will be able to start using it right away. Download it and give it a try to see if it helps you too. We have posted the features of the dimension toolbox below with a link to the download location.
Displays attribute values for the selected dimension items
- Positional values (X, Y, Z)
- Rotational values (Yaw, Pitch, Roll)
- Scale value
Change the above values accurately by entering a number
- Can enter absolute or relative values
- Copy an items attributes and paste them onto another item
- Can offset specific attributes when pasting
- Can offset each item separately to allow for quick alignment of multiple items
Save and load sets of items.
Import and export sets of items to share your constructions with friends.
Type /toolbox in order to show/hide the toolbox window. When hidden, it should take up very little to no resources.
Select an item to see its attributes. Note that the attributes are updated on mouse click, so if the item fails to appear just click the mouse and it should update. (This is a temporary issue until dimension events are added to the API)
To move an item or group of items, enter the desired values into the X, Y, Z boxes and click ‘Modify position’. See below for the difference between absolute and relative positioning.
When moving multiple items, the Move as group option moves the selected items while keeping their relative positions. Unchecking this option will move all selected items to the exact entered location.
The ‘reset’ button will move the item(s) close to your character.
To rotate an item, enter the desired values into the Yaw, Pitch, Roll boxes and click ‘Modify rotation’.
The ‘reset’ button will set the item’s yaw, pitch and roll values to 0.
To modify the item’s scale, enter the desired values into the Scale box and click ‘Modify scale’
The ‘reset’ button will set the item’s scale to 1.
To copy/paste an item’s attributes, first select the item you wish to copy, and click ‘Copy attributes’. Then select the item you wish to paste the attributes onto and click ‘Paste attributes’.
The check boxes below the copy/paste buttons can be deselected if you don’t wish to paste certain attributes. If you want to paste an items rotation for example, but not its position, you can uncheck the ‘X’, ‘Y’ and ‘Z’ boxes before pasting.
The ‘offset’ values beside the check boxes allow you to add a value to that particular attribute when pasting. For example, if you copy an item with a Y-position of 45, but you want the pasted item to have a Y-position of 55 (nudged by 10), enter ’10’ into the text box beside the ‘Y’ check box.
When working with multiple items, the ‘Offset each item separately’ check box will increase the offset for each item modified. For example, copying an item with a Y-value of 15 and pasting this onto 3 objects with a Y-offset of 10 will result in the new objects having Y values of 25, 35 and 45. See the video above for a demonstration of this feature.
To save an item set:
Select the items you wish to save, enter a name for the set (under ‘save/load item sets), and click ‘Save’
To load an item set:
- Select the item set you wish to load from the drop-down
- Click ‘Print materials’ to see a list of materials needed for the set
- Select the required materials in the dimension (e.g. if the set requires 4 planks, you must place 4 planks in your dimension and select them)
- Click ‘Load’ to load the set
- Select the ‘Load at original location’ to load the item set in the place it was saved. Otherwise, the set will be loaded next to the player’s position.
Importing / Exporting:
To import a set, paste the string into the “import” text field, enter a name in the “name” text field, and click the “Import” button.
To export a set, select the saved set from the drop-down list, and click “Export set”. The exported string will appear in the “Export” text field.
Absolute and relative positioning:
Absolute positioning will set the value to the value you input. For example if an item has an X-value of 300 and you enter a value of 500, its new X-value will be 500.
Relative positioning will ‘nudge’ the value by the amount you enter. For example, if an item has an X-value of 300 and you enter a value of 20 using relative positioning, its new X-value will be 320. If you entered -20, its new X-value would be 280.
Note that certain values will be adjusted to the minimum or maximum possible value. For example if you enter a scale of ’10’ it will be reduced to the maximum that the item can have.
Lost the toolbox window just type /toolbox to reset window.